Forged Space · Captain's Guide

Who's Who in the Galaxy

Every contact in the galaxy, where to find them and what they can do for you. Storylines first, with the reward waiting at the end of each one, then every captain-for-hire looking for someone to take a job. New to the game? Start with the box below and work outwards.

Law 10 to 14 well policed, the place to learn Law 6 to 9 some risk, better pay Law 1 to 5 dangerous, bring a proper ship

Storylines that end in an item

Each storyline is a run of missions from one contact. Finish the run and they hand over the reward shown in gold. Most of these are blueprints, so the reward keeps paying: you can build it again and again.

Bounty storylines

Ten missions each, built around hunting down one dangerous target. No item at the end, but these pay the most credits in the game. Best saved until your ship can take a beating.

Mission-givers

These contacts always have work, offering a fresh job each time you talk to them. Their level (1 to 5) sets the size of the job and the pay: higher asks for more and pays more. Pick a kind of work to show only those contacts.